Press Release
SplutterFish's Brazil V2 Rio Rendering System Now Available
Downloadable Free Version of Brazil r/s V2 Allows All 3ds Max Artists to Experience This Extraordinary Rendering Toolkit
SEATTLE, WA (June 06, 2008) SplutterFish, a high-end 3D rendering software solutions provider, today announced the immediate availability of the highly respected Brazil Rendering System V2 Rio Edition (Brazil V2 Rio), a free version of it's award-winning Brazil r/s V2 renderer for 3ds Max and Autodesk VIZ. Brazil V2 Rio is a fully-functional rendering suite designed to allow students, enthusiasts, and industry professionals the opportunity to learn and explore the depth and capabilities of Brazil r/s. Brazil V2 Rio is now available for download from the SplutterFish website at:
http://www.splutterfish.com/sf/WebContent/Rio
It's no secret that SplutterFish has a long history of freely providing critical (and fun!), high-end 3D tools to the CG community--many which are now shipped "in-the-box" as part of 3ds Max. Splutterfish believes that lack of access to tools should not be the reason for keeping creative individuals from expanding their skills and realizing their potential as artists. Widely used by A-List studios in feature films, game development, and other cross visualization purposes, Brazil r/s is now open to all industry professionals, students and enthusiasts, who can experience this revolutionary, high-end rendering technology risk-free. With some slight differences, Brazil V2 Rio offers all the same features available in the full commercial release of Brazil r/s V2 with some limitations on output resolution, network rendering, and a file-save format.
"SplutterFish is excited to continue our tradition of freely offering artists opportunities to exercise and realize their creative and career potentials,” says Connie Jacobs, COO. “and we hope that by continuing to support the community in this way, that community will continue to grow and support our efforts as well. As Harry Tuttle from Terry Gilliam's film,
Brazil, says, 'Listen kid, we're all in it together'.”
Access to Brazil V2 Rio technical support and related issues will be available via SplutterFish's extensive web-based group of communities. Brazil V2 Rio users will have access to learning materials including full V2 documentation, tutorial and example files that cover the basic concepts of Brazil r/s and the rendering process, and enjoy access to the company's community discussion forums and online chat areas where artists exchange advice and instruction to more rapidly facilitate understanding of the software.
Availability
Brazil r/s is a high-end production renderer currently available and actively supported for Autodesk 3s Max and VIZ (all versions of 3ds Max starting from R4 to its most current releases.) and is fully compatible with nearly all third-party 3ds Max/VIZ plug-ins, including critical third-party rendering plug-ins. Visit splutterfish.com for all the details.
About SplutterFish
In 2000, SplutterFish rocked the CG world with the launch of its fully-integrated renderer, Brazil r/s, breaking barriers and bringing production-viable, high-end GI and raytracing to the desktop. Since then Brazil r/s has become the gold standard for high-end production rendering in 3ds Max. Brazil r/s is well-known for its comprehensive, flexible and controllable toolset, unparalleled reliability, and of course, its uncompromising image quality.
Media Contact :
SplutterFish
media@splutterfish.com
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Brazil Rendering System is a trademark of SplutterFish, LLC. All other trademarks contained herein are the property of their respective owners.