Hello all,
Brazil r/s 2 Build 1621 is now available.
Customers may download the Professional-Beta and/or the Professional-Stable (updated as well!) version from their
FishMarket Account
Non-customers may download Brazil v2 Rio through the
Brazil v2 Rio page.
Changes since
Build 1619 include:
Enhancements- AreaLightMesher: Lights without decay set will now consider the source light's intensity 'as is' so that the AreaLight Mesh will render brightly; note that this is not physically correct and you should use AreaLights with an Inverse Square decay for realism. Thread
BugFixes- Analytic Bump / Analytic Displacement
- bucket errors fixed. [ Thread 1 | Thread 2 | Thread 3 ]
- Fixed UVs of surfaces using the analytical bump mapnot showing in the Normals GBuffer.
- AreaLightMesher
- fixed script error when selecting the none / custom map surface options. Thread
- fixed gradient color swatches not enabling/disabling when changing the projector link option
- clarified pickbutton label
- Fixed Skylight with Transparent Shadows disabled not working when using Light Portals.
- In the Main Light's photometric rollup, the CIE Dxx spectra was producing incorrect results for temperatures below 4000K. The CIE formula is valid only for temperatures at or above 4000K, so below this temperature the color will now stay the same as at 4000K.
- VBF minipanel: (3ds Max 2009 only) random crashes fixed
- converters: parent materials losing a child material if the conversion direction did not match the child material fixed
- replaced ASCII alphabets in bonus tools with run-time generated alphabets due to character set incompatibilities (causing script errors) with Chinese Unicode-set 3ds Max instances. Thread
This build will be followed up by a new build soon that introduces some new features, speed boosts and at least one bug identified with Vista SP1 and 3ds Max 2008 (file write permissions causing a bonus tools error).