Important Announcement from Caustic Graphics
You may not be aware that Caustic Graphics acquired SplutterFish in 2008. In the past we downplayed this because we felt it was better to view SplutterFish independently. Until now . . . we want you to know that the team, including Steve and Cuneyt, are full-time members of our development team, working with us to create the world's first open and cross-platform ray tracing API. Their expertise in 3D production rendering has been a tremendous asset to this project. We will give the details of this product in a formal announcement next month.
We're also working on release updates to support the next versions of 3dsMax and Rhinoceros 3D. We will make the information know FIRST on this forum so that there is no surprises when a general announcement is made. We are adding staff to the team so that this community gets the continued support and information flow.
In summary, there's a lot exciting things going on Caustic Graphics that are related to Brazil and we look forward to several more announcements next year. You have our commitment, that going forward we will be more proactive with our communication on this forum and throughout the SplutterFish website. Finally thank you for your commitment to SplutterFish and Brazil in the past and going forward.
Yours Sincerely,
The Caustic Team
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